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총 34,607건 중 3,321 - 3,340건 출력
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3321Book InfoGame Design and Intelligent InteractionDOAB Directory of Open Access Books2020전문보기 (Full Text Access)
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3322Book InfoGame Programming with Unity and C#: A Complete Beginner’s GuideO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
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3323Book InfoGame Science in Hybrid Learning SpacesProQuest Ebook Central - Academic Complete International2020전문보기 (Full Text Access)
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3324Book InfoGame Theory for Political ScientistsDe Gruyter e-Book EBA All English Package (Perpetual)2020전문보기 (Full Text Access)EBA Package: All english-language eBooks1995전문보기 (Full Text Access)
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3325Book InfoGame Theory in Biology: Concepts and FrontiersOxford Scholarship Online2020전문보기 (Full Text Access)
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3326Book InfoGame development projects with unreal engine : learn to build your first games and bring your ideas to life using UE4 and C++EBSCO eBooks2020전문보기 (Full Text Access)O'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
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3327Book InfoGamer Trouble: Feminist Confrontations in Digital CultureEBA Package: All english-language eBooks2020전문보기 (Full Text Access)
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3328Book InfoGames for Your Mind: The History and Future of Logic PuzzlesEBA Package: All english-language eBooks2020전문보기 (Full Text Access)EBSCO e-Book Collection (NetLibrary 20th) - 20222020전문보기 (Full Text Access)EBSCO eBooks2020전문보기 (Full Text Access)
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3329Book InfoGames in Everyday Life: For PlayEBSCO eBooks2020전문보기 (Full Text Access)
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3330Book InfoGames: Agency As ArtOxford Scholarship Online2020전문보기 (Full Text Access)Oxford Scholarship Online (Evidence Based Acquisition Ongoing)2020전문보기 (Full Text Access)
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3331Book InfoGamification Marketing For DummiesO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
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3332Book InfoGamification Marketing For DummiesO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
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3333Book InfoGamification Strategies for Retention, Motivation, and Engagement in Higher EducationEBSCO e-Book Collection (NetLibrary 19th) - 20212020전문보기 (Full Text Access)EBSCO eBooks2020전문보기 (Full Text Access)
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3334Book InfoGamification and Advanced Technology to Enhance Motivation in EducationDOAB Directory of Open Access Books2020전문보기 (Full Text Access)
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3335Book InfoGaming GreeknessEBA Package: All english-language eBooks2020전문보기 (Full Text Access)
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3336Book InfoGaming Sexism: Gender and Identity in the Era of Casual Video GamesEBA Package: All english-language eBooks2020전문보기 (Full Text Access)EBSCO eBooks2020전문보기 (Full Text Access)
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3337Book InfoGaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video GamesEBSCO eBooks2020전문보기 (Full Text Access)
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3338Book InfoGaming the Metrics: Misconduct and Manipulation in Academic ResearchDOAB Directory of Open Access Books2020전문보기 (Full Text Access)EBSCO e-Book Collection (NetLibrary 19th) - 20212020전문보기 (Full Text Access)EBSCO eBooks2020전문보기 (Full Text Access)MIT Press Direct eBooks - Open Access2020전문보기 (Full Text Access)
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3339Book InfoGandhian Thought and Communication: Rethinking the Mahatma in the Media AgeEBSCO eBooks2020전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2020전문보기 (Full Text Access)
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3340Book InfoGanglioside BiochemistrySpringer Nature Biomedical and Life Sciences (R0) eBooks 2020 English/International2020전문보기 (Full Text Access)