COMPUTERS / Programming / Games
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총 31건 중 21 - 31건 출력
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21Book InfoRealistic Architectural Visualization with 3ds Max and mental rayO'Reilly Online Learning Platform: Academic/Public Library Edition2012전문보기 (Full Text Access)
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22Book InfoReal-Time Embedded Systems: Optimization, Synthesis, and NetworkingO'Reilly Online Learning Platform: Academic/Public Library Edition2011전문보기 (Full Text Access)
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23Book InfoReal-Time ShadowsProQuest Ebook Central - Academic Complete International2011전문보기 (Full Text Access)
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24Book InfoRelational Data Clustering: Models, Algorithms, and ApplicationsO'Reilly Online Learning Platform: Academic/Public Library Edition2010전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2010전문보기 (Full Text Access)
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25Book InfoRacing the Beam: The Atari Video Computer SystemACL Sharing Project e-Book Collection (Ebrary)2009전문보기 (Full Text Access)EBSCO e-Book Collection (NetLibrary 10th) - 20122009전문보기 (Full Text Access)EBSCO eBooks2009전문보기 (Full Text Access)
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26Book InfoReal-Time RenderingO'Reilly Online Learning Platform: Academic/Public Library Edition2008전문보기 (Full Text Access)
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27Book InfoRetro Gaming Hacks: Tips & Tools for Playing the ClassicsO'Reilly Online Learning Platform: Academic/Public Library Edition2005전문보기 (Full Text Access)
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28Book InfoReal-time Collision Detection (Morgan Kaufmann series in interactive 3D technology)O'Reilly Online Learning Platform: Academic/Public Library Edition2004전문보기 (Full Text Access)
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29Book InfoReal-Time ShadingEBSCO eBooks2002전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2002전문보기 (Full Text Access)
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30Book InfoRobot Teams: From Diversity to PolymorphismProQuest Ebook Central - Academic Complete International2002전문보기 (Full Text Access)
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31Book InfoReal-time 3D Character Animation With Visual C++O'Reilly Online Learning Platform: Academic/Public Library Edition2001전문보기 (Full Text Access)