COMPUTERS / Programming / Games
각 전자책을 클릭하여 상세정보를 조회하거나 제공 사이트를 클릭하여 전문을 조회하실 수 있습니다.
총 15건 중 1 - 15건 출력
-
1Book InfoThe Video Games Textbook: History - Business - TechnologyO'Reilly Online Learning Platform: Academic/Public Library Edition2023전문보기 (Full Text Access)
-
2Book InfoVR Integrated Heritage Recreation: Using Blender and Unreal Engine 4O'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
3Book InfoVR Developer GemsProQuest Ebook Central - Academic Complete International2019전문보기 (Full Text Access)
-
4Book InfoVirtual Humans: Today and TomorrowProQuest Ebook Central - Academic Complete International2019전문보기 (Full Text Access)
-
5Book InfoVirtual Reality with VRTK4: Create Immersive VR Experiences Leveraging Unity3D and Virtual Reality ToolkitO'Reilly Online Learning Platform: Academic/Public Library Edition2019전문보기 (Full Text Access)
-
6Book InfoVirtual Reality Blueprints: Create Compelling VR Experiences for Mobile and DesktopEBSCO eBooks2018전문보기 (Full Text Access)O'Reilly Online Learning Platform: Academic/Public Library Edition2018전문보기 (Full Text Access)
-
7Book InfoVisual Perception from a Computer Graphics PerspectiveO'Reilly Online Learning Platform: Academic/Public Library Edition2016전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2011전문보기 (Full Text Access)
-
8Book InfoVirtual Character Design: For Games and Interactive MediaO'Reilly Online Learning Platform: Academic/Public Library Edition2015전문보기 (Full Text Access)
-
9Book InfoVintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All TimeO'Reilly Online Learning Platform: Academic/Public Library Edition2014전문보기 (Full Text Access)
-
10Book InfoVirtual World DesignO'Reilly Online Learning Platform: Academic/Public Library Edition2014전문보기 (Full Text Access)
-
11Book InfoVisualization Analysis and DesignO'Reilly Online Learning Platform: Academic/Public Library Edition2014전문보기 (Full Text Access)
-
12Book InfoThe Video Game Industry: Formation, Present State, and FutureProQuest Ebook Central - Academic Complete International2012전문보기 (Full Text Access)
-
13Book InfoVue 7: From the Ground UpO'Reilly Online Learning Platform: Academic/Public Library Edition2012전문보기 (Full Text Access)
-
14Book InfoVirtual Reality: Concepts and TechnologiesO'Reilly Online Learning Platform: Academic/Public Library Edition2011전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2011전문보기 (Full Text Access)
-
15Book InfoVehicular Networks: From Theory to PracticeEBSCO e-Book Collection (NetLibrary 9th) - 20112009전문보기 (Full Text Access)EBSCO eBooks2009전문보기 (Full Text Access)