COMPUTERS / Programming / Games
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총 33건 중 1 - 20건 출력
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1Book InfoHuman-Computer Interaction in Game Development with Python: Design and Develop a Game Interface Using HCI Technologies and TechniquesO'Reilly Online Learning Platform: Academic/Public Library Edition2022전문보기 (Full Text Access)
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2Book InfoHandbook on Interactive StorytellingProQuest Ebook Central - Academic Complete International2021전문보기 (Full Text Access)
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3Book InfoHow to Make a GameO'Reilly Online Learning Platform: Academic/Public Library Edition2021전문보기 (Full Text Access)
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4Book InfoHands-On C++ Game Animation Programming: Learn Modern Animation Techniques From Theory to Implementation with C++ and OpenGLEBSCO e-Book Collection (NetLibrary 19th) - 20212020전문보기 (Full Text Access)EBSCO eBooks2020전문보기 (Full Text Access)O'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
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5Book InfoHands-On Unity 2020 Game Development: Build, Customize, and Optimize Professional Games Using Unity 2020 and C#EBSCO e-Book Collection (NetLibrary 19th) - 20212020전문보기 (Full Text Access)EBSCO eBooks2020전문보기 (Full Text Access)O'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
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6Book InfoHow Pac-Man EatsEBSCO e-Book Collection (NetLibrary 20th) - 20222020전문보기 (Full Text Access)EBSCO eBooks2020전문보기 (Full Text Access)
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7Book InfoHands-On Artificial Intelligence with Unreal Engine: Everything You Want to Know About Game AI Using Blueprints or C++EBSCO e-Book Collection (NetLibrary 18th) - 20202019전문보기 (Full Text Access)EBSCO eBooks2019전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2019전문보기 (Full Text Access)
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8Book InfoHands-On Deep Learning for Games: Leverage the Power of Neural Networks and Reinforcement Learning to Build Intelligent GamesEBSCO eBooks2019전문보기 (Full Text Access)
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9Book InfoHands-On Game Development Patterns with Unity 2019: Create Engaging Games by Using Industry-standard Design Patterns with C#EBSCO e-Book Collection (NetLibrary 19th) - 20212019전문보기 (Full Text Access)EBSCO eBooks2019전문보기 (Full Text Access)
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10Book InfoHands-On Game Development with WebAssembly: Learn WebAssembly C++ Programming by Building a Retro Space GameEBSCO eBooks2019전문보기 (Full Text Access)
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11Book InfoHello Scratch!: Learn to program by making arcade gamesO'Reilly Online Learning Platform: Academic/Public Library Edition2017전문보기 (Full Text Access)
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12Book InfoHow to Cheat in Blender 2.7xProQuest Ebook Central - Academic Complete International2017전문보기 (Full Text Access)
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13Book InfoHonoring the Code: Conversations with Great Game DesignersO'Reilly Online Learning Platform: Academic/Public Library Edition2016전문보기 (Full Text Access)
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14Book InfoHandbook of Sensor Networking: Advanced Technologies and ApplicationsO'Reilly Online Learning Platform: Academic/Public Library Edition2015전문보기 (Full Text Access)
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15Book InfoHaxe Game Development Essentials: Create Games on Multiple Platforms from a Single Codebase Using Haxe and the HaxeFlixel EngineO'Reilly Online Learning Platform: Academic/Public Library Edition2015전문보기 (Full Text Access)
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16Book InfoHealthcare Data AnalyticsEBSCO e-Book Collection (NetLibrary 16th) - 20182015전문보기 (Full Text Access)EBSCO eBooks2015전문보기 (Full Text Access)O'Reilly Online Learning Platform: Academic/Public Library Edition2015전문보기 (Full Text Access)
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17Book InfoHTML5 Game Development InsightsO'Reilly Online Learning Platform: Academic/Public Library Edition2014전문보기 (Full Text Access)Springer e-Book Collection (2014)2014전문보기 (Full Text Access)
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18Book InfoHTML5 Game Development from the Ground Up with Construct 2O'Reilly Online Learning Platform: Academic/Public Library Edition2014전문보기 (Full Text Access)
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19Book InfoHTML5 Game Engines: App Development and DistributionO'Reilly Online Learning Platform: Academic/Public Library Edition2014전문보기 (Full Text Access)
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20Book InfoHigh Performance Parallel I/OO'Reilly Online Learning Platform: Academic/Public Library Edition2014전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2014전문보기 (Full Text Access)