COMPUTERS / Programming / Games
각 전자책을 클릭하여 상세정보를 조회하거나 제공 사이트를 클릭하여 전문을 조회하실 수 있습니다.
총 52건 중 1 - 20건 출력
-
1Book InfoIntroduction to Unity ML-Agents: Understand the Interplay of Neural Networks and Simulation Space Using the Unity ML-Agents PackageO'Reilly Online Learning Platform: Academic/Public Library Edition2023전문보기 (Full Text Access)
-
2Book InfoIntroduction to Game Systems DesignO'Reilly Online Learning Platform: Academic/Public Library Edition2021전문보기 (Full Text Access)
-
3Book InfoIntroduction to Video Game Engine Development: Learn to Design, Implement, and Use a Cross-Platform 2D Game EngineO'Reilly Online Learning Platform: Academic/Public Library Edition2021전문보기 (Full Text Access)
-
4Book InfoImmersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4O'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
5Book InfoInformation Systems: What Every Business Student Needs to KnowProQuest Ebook Central - Academic Complete International2020전문보기 (Full Text Access)
-
6Book InfoIntelligent Copyright Protection for ImagesEBSCO e-Book Collection (NetLibrary 20th) - 20222019전문보기 (Full Text Access)EBSCO eBooks2019전문보기 (Full Text Access)
-
7Book InfoInternet of Things: Approach and Applicability in ManufacturingProQuest Ebook Central - Academic Complete International2019전문보기 (Full Text Access)
-
8Book InfoThe Introduction to Private Cloud using Oracle Exadata and Oracle DatabaseEBSCO e-Book Collection (NetLibrary 20th) - 20222019전문보기 (Full Text Access)EBSCO eBooks2019전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2019전문보기 (Full Text Access)
-
9Book InfoIntroduction to DevOps with Chocolate, LEGO and Scrum GameO'Reilly Online Learning Platform: Academic/Public Library Edition2017전문보기 (Full Text Access)Springer e-Book Collection (2017)2017전문보기 (Full Text Access)
-
10Book InfoIntroduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#O'Reilly Online Learning Platform: Academic/Public Library Edition2017전문보기 (Full Text Access)
-
11Book InfoIntroduction to Game Physics with Box2DO'Reilly Online Learning Platform: Academic/Public Library Edition2017전문보기 (Full Text Access)
-
12Book InfoIntroduction to Recursive ProgrammingO'Reilly Online Learning Platform: Academic/Public Library Edition2017전문보기 (Full Text Access)
-
13Book InfoIT Through Experiential Learning: Learn, Deploy and Adopt IT Through GamificationO'Reilly Online Learning Platform: Academic/Public Library Edition2016전문보기 (Full Text Access)Springer e-Book Collection (2016)2016전문보기 (Full Text Access)
-
14Book InfoIntelligent Technologies for Web ApplicationsO'Reilly Online Learning Platform: Academic/Public Library Edition2016전문보기 (Full Text Access)
-
15Book InfoIntroduction to Cryptography with Open-Source SoftwareO'Reilly Online Learning Platform: Academic/Public Library Edition2016전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2011전문보기 (Full Text Access)
-
16Book InfoInvent Your Own Computer Games with PythonO'Reilly Online Learning Platform: Academic/Public Library Edition2016전문보기 (Full Text Access)
-
17Book InfoIOS Game Programming Cookbook: Over 45 Interesting Game Recipes That Will Help You Create Your Next Enthralling GameEBSCO eBooks2015전문보기 (Full Text Access)
-
18Book InfoIndustrial Applications of High-Performance Computing: Best Global PracticesO'Reilly Online Learning Platform: Academic/Public Library Edition2015전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2015전문보기 (Full Text Access)
-
19Book InfoInformation Systems: What Every Business Student Needs to KnowO'Reilly Online Learning Platform: Academic/Public Library Edition2015전문보기 (Full Text Access)
-
20Book InfoIntegration of Services Into Workflow ApplicationsO'Reilly Online Learning Platform: Academic/Public Library Edition2015전문보기 (Full Text Access)