COMPUTERS / Programming / Games
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총 7건 중 1 - 7건 출력
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1Book InfoTime and Space in Video Games: A Cognitive-Formalist ApproachBooks at JSTOR: Open Access2019전문보기 (Full Text Access)EBA Package: All english-language eBooks2019전문보기 (Full Text Access)
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2Book InfoText Mining and Visualization: Case Studies Using Open-Source ToolsO'Reilly Online Learning Platform: Academic/Public Library Edition2016전문보기 (Full Text Access)
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3Book InfoTiming for AnimationO'Reilly Online Learning Platform: Academic/Public Library Edition2013전문보기 (Full Text Access)
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4Book InfoTechnological Advances in Interactive Collaborative LearningO'Reilly Online Learning Platform: Academic/Public Library Edition2012전문보기 (Full Text Access)
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5Book InfoThe Tao of ComputingO'Reilly Online Learning Platform: Academic/Public Library Edition2012전문보기 (Full Text Access)
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6Book InfoTap, Move, Shake: Turning Your Game Ideas into iPhone & iPad AppsO'Reilly Online Learning Platform: Academic/Public Library Edition2011전문보기 (Full Text Access)
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7Book InfoTemporal Data MiningO'Reilly Online Learning Platform: Academic/Public Library Edition2010전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2010전문보기 (Full Text Access)