COMPUTERS / Programming / Games
각 전자책을 클릭하여 상세정보를 조회하거나 제공 사이트를 클릭하여 전문을 조회하실 수 있습니다.
총 852건 중 61 - 80건 출력
-
61Book InfoIntroduction to Game Systems DesignO'Reilly Online Learning Platform: Academic/Public Library Edition2021전문보기 (Full Text Access)
-
62Book InfoIntroduction to Video Game Engine Development: Learn to Design, Implement, and Use a Cross-Platform 2D Game EngineO'Reilly Online Learning Platform: Academic/Public Library Edition2021전문보기 (Full Text Access)
-
63Book InfoLet‘s Play.Programmieren lernen mit Java und Minecraft: Plugins erstellen ohne VorkenntnisseO'Reilly Online Learning Platform: Academic/Public Library Edition2021전문보기 (Full Text Access)
-
64Book InfoMake Amazing Games: Using Fusion 2.5EBA Package: All english-language eBooks2021전문보기 (Full Text Access)EBSCO eBooks2021전문보기 (Full Text Access)
-
65Book InfoRoblox Game Development in 24 Hours: The Official Roblox GuideO'Reilly Online Learning Platform: Academic/Public Library Edition2021전문보기 (Full Text Access)
-
66Book InfoUnity 2021 Shaders and Effects Cookbook: Over 50 recipes to help you transform your game into a visually stunning masterpieceEBSCO eBooks2021전문보기 (Full Text Access)O'Reilly Online Learning Platform: Academic/Public Library Edition2021전문보기 (Full Text Access)
-
67Book InfoUnity networking fundamentals : creating multiplayer games with UnityO'Reilly Online Learning Platform: Academic/Public Library Edition2021전문보기 (Full Text Access)
-
68Book Info2D Game Development with UnityO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
69Book InfoA Precarious Game: The Illusion of Dream Jobs in the Video Game IndustryBooks at JSTOR: Open Access2020전문보기 (Full Text Access)DOAB Directory of Open Access Books2020전문보기 (Full Text Access)OAPEN (Open Access Publishing in European Networks)2020전문보기 (Full Text Access)Project Muse Open Access ebooks2020전문보기 (Full Text Access)
-
70Book InfoAgile Game Development: Build, Play, RepeatO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
71Book InfoAnyone Can Code: The Art and Science of Logical CreativityProQuest Ebook Central - Academic Complete International2020전문보기 (Full Text Access)
-
72Book InfoApplications of Cloud Computing: Approaches and PracticesProQuest Ebook Central - Academic Complete International2020전문보기 (Full Text Access)
-
73Book InfoAutomated Data Analysis Using ExcelProQuest Ebook Central - Academic Complete International2020전문보기 (Full Text Access)
-
74Book InfoBeginning Android Games Development: From Beginner to ProO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
75Book InfoBeginning Game AI with Unity: Programming Artificial Intelligence with C#O'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
76Book InfoBeginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance PainterO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
77Book InfoBeginning Unity Android Game Development: From Beginner to ProO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
78Book InfoBeginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to ProO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
79Book InfoBeginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4O'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)
-
80Book InfoCloud Computing Security: Foundations and ChallengesO'Reilly Online Learning Platform: Academic/Public Library Edition2020전문보기 (Full Text Access)