EDUCATION / Computers & Technology
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총 22건 중 1 - 20건 출력
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1Book InfoGamification Strategies for Retention, Motivation, and Engagement in Higher EducationEBSCO e-Book Collection (NetLibrary 19th) - 20212020전문보기 (Full Text Access)EBSCO eBooks2020전문보기 (Full Text Access)
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2Book InfoGlobal Perspectives on Gameful and Playful Teaching and LearningEBSCO e-Book Collection (NetLibrary 19th) - 20212020전문보기 (Full Text Access)EBSCO eBooks2020전문보기 (Full Text Access)
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3Book InfoGame On!: Gamification, Gameful Design, and the Rise of the Gamer EducatorEBSCO eBooks2018전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2017전문보기 (Full Text Access)
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4Book InfoGamification in Education: Breakthroughs in Research and Practice.EBSCO e-Book Collection (Individual Purchase) - GOBI 20182018전문보기 (Full Text Access)EBSCO eBooks2018전문보기 (Full Text Access)
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5Book InfoGlobal Perspectives on Social Media in Tertiary Learning and TeachingEBSCO e-Book Collection (NetLibrary 17th) - 20192018전문보기 (Full Text Access)EBSCO eBooks2018전문보기 (Full Text Access)
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6Book InfoGoogle Tools Meets Middle SchoolProQuest Ebook Central - Academic Complete International2017전문보기 (Full Text Access)
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7Book InfoGuide to Competitive ProgrammingSpringer e-Book Collection (2017)2017전문보기 (Full Text Access)
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8Book InfoGames-To-Teach or Games-To-Learn: Unlocking the Power of Digital Game-Based Learning Through PerformanceSpringer e-Book Collection (2016)2016전문보기 (Full Text Access)
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9Book InfoGamification in Education and BusinessSpringer e-Book Collection (2015)2015전문보기 (Full Text Access)
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10Book InfoA Guide to Online Course Design: Strategies for Student SuccessProQuest Ebook Central - Reference Ebooks2014전문보기 (Full Text Access)
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11Book InfoGaming the System: Designing with Gamestar MechanicEBSCO eBooks2014전문보기 (Full Text Access)
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12Book InfoGeoscience Research and Education: Teaching at UniversitiesSpringer e-Book Collection (2014)2014전문보기 (Full Text Access)
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13Book InfoGeoscience Research and Outreach: Schools and Public EngagementSpringer e-Book Collection (2014)2014전문보기 (Full Text Access)
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14Book InfoGrounded Designs for Online and Hybrid Learning: Design FundamentalsProQuest Ebook Central - Academic Complete International2014전문보기 (Full Text Access)
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15Book InfoGuide to Teaching Computer Science : An Activity-Based ApproachSpringer e-Book Collection (2014)2014전문보기 (Full Text Access)
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16Book InfoGuide to Teaching Puzzle-based LearningSpringer e-Book Collection (2014)2014전문보기 (Full Text Access)
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17Book InfoGuide to Teaching Computer ScienceK-eBook Collection (Springer)2011전문보기 (Full Text Access)Springer e-Book Collection (2011)2011전문보기 (Full Text Access)
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18Book InfoThe Guide to Computer Simulations and GamesProQuest Ebook Central - Academic Complete International2011전문보기 (Full Text Access)
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19Book InfoGaming for Classroom-based Learning: Digital Role Playing As a Motivator of StudyK-eBook Collection (IGI Global)2010전문보기 (Full Text Access)
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20Book InfoGood Practice in Science Teaching: What Research Has to SayProQuest Ebook Central - Academic Complete International2010전문보기 (Full Text Access)