EDUCATION / Computers & Technology
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총 791건 중 141 - 160건 출력
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141Book InfoBest Practices in Teaching Digital LiteraciesEBSCO eBooks2018전문보기 (Full Text Access)
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142Book InfoClosing the Gap: Digital Equity Strategies for Teacher Prep ProgramsProQuest Ebook Central - Academic Complete International2018전문보기 (Full Text Access)
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143Book InfoDeep Comprehension: Multi-Disciplinary Approaches to Understanding, Enhancing, and Measuring ComprehensionEBSCO e-Book Collection (Individual Purchase) - GOBI 20192018전문보기 (Full Text Access)EBSCO eBooks2018전문보기 (Full Text Access)
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144Book InfoDeploying Chromebooks in the Classroom: Planning, Installing, and Managing Chromebooks in Schools and CollegesO'Reilly Online Learning Platform: Academic/Public Library Edition2018전문보기 (Full Text Access)
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145Book InfoDive into UDL: Immersive Practices to Develop Expert LearnersProQuest Ebook Central - Academic Complete International2018전문보기 (Full Text Access)
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146Book InfoDiversifying Digital Learning: Online Literacy and Educational OpportunityEBSCO eBooks2018전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2018전문보기 (Full Text Access)
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147Book InfoFact Vs. Fiction: Teaching Critical Thinking Skills in the Age of Fake NewsProQuest Ebook Central - Academic Complete International2018전문보기 (Full Text Access)
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148Book InfoFamilies at Play: Connecting and Learning Through Video GamesEBSCO e-Book Collection (NetLibrary 17th) - 20192018전문보기 (Full Text Access)EBSCO eBooks2018전문보기 (Full Text Access)
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149Book InfoFrom Smartphones to Social Media: How Technology Affects Our Brains and BehaviorEBSCO e-Book Collection (NetLibrary 18th) - 20202018전문보기 (Full Text Access)EBSCO eBooks2018전문보기 (Full Text Access)
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150Book InfoFrontiers in Education: Computer Science and Computer EngineeringEBSCO eBooks2018전문보기 (Full Text Access)
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151Book InfoFrontiers in Education: Computer Science and Computer EngineeringEBSCO eBooks2018전문보기 (Full Text Access)
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152Book InfoGame On!: Gamification, Gameful Design, and the Rise of the Gamer EducatorEBSCO eBooks2018전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2017전문보기 (Full Text Access)
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153Book InfoGamification in Education: Breakthroughs in Research and Practice.EBSCO e-Book Collection (Individual Purchase) - GOBI 20182018전문보기 (Full Text Access)EBSCO eBooks2018전문보기 (Full Text Access)
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154Book InfoGlobal Perspectives on Social Media in Tertiary Learning and TeachingEBSCO e-Book Collection (NetLibrary 17th) - 20192018전문보기 (Full Text Access)EBSCO eBooks2018전문보기 (Full Text Access)
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155Book InfoInformační systémy ve vzdělávání: Od matrik k sémantickým technologiím a dialogovým systémům pro učeníEBSCO eBooks2018전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2016전문보기 (Full Text Access)
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156Book InfoIntegrating Technology in the Classroom: Tools to Meet the Needs of Every StudentProQuest Ebook Central - Academic Complete International2018전문보기 (Full Text Access)
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157Book InfoLearning Supercharged: Digital Age Strategies and Insights from the EdTech FrontierProQuest Ebook Central - Academic Complete International2018전문보기 (Full Text Access)
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158Book InfoLearning Transported: Augmented, Virtual and Mixed Reality for All ClassroomsProQuest Ebook Central - Academic Complete International2018전문보기 (Full Text Access)
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159Book InfoMondes profanes. Enseignement, fiction et histoireEBSCO eBooks2018전문보기 (Full Text Access)ProQuest Ebook Central - Academic Complete International2018전문보기 (Full Text Access)
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160Book InfoMultilingual Computer Assisted Language LearningEBA Package: All english-language eBooks2018전문보기 (Full Text Access)